3D Sound Sculpture
3D Sound Sculpture was created in collaboration with Edward Tang.
Video of the installation in Windows Media Player
format high speed connection or low speed connection
Online version:
Click
here to view the internet version
of this project.
The internet version requires shockwave
player and latest 3D graphics card.
Description by Edward Tang
Artists and thinkers have been attempting to visualize
music and sound for a long time. The field of music visualization
is one field that has greatly benefited from technology. It has
it roots in the world of dance, where choreographers created an
expansive vocabulary using the human body to give visual life to
music. Later light, lasers, and computer graphics were all used
to attempt to enhance the experience of listening to music by creating
visuals that react to music's various subjective traits.
However, technology can also be used to empower the audience to
create themselves without any sort of prior experience or training.
The 3D Sound Sculpture is an example of that sort of art. Instead
of taking a preexisting piece of musical work and interpreting it,
what the artist aims to do is create interactive palettes of color,
shape, and sound and a empty canvas for the participant to fill
the blanks in. This in itself presents a new challenge for sound
artists and composers, and will spark a new style of composition
to match this new way of presenting music to the public.
Using simple playful building blocks, the user can build his or
her own sculpture and listen to the spatialized sounds of the cubes
creating the illusions of 3D Sound. 3D graphics provide a powerful
spatial quality that 2 dimensional shapes can't duplicate.
By building a sculpture out of multiple sound cubes, there is less
emphasis on a conventional linear style of playback and more emphasis
on the interesting interactions between neighboring sound cubes
in three dimensional space. A simple interface and system of building
encourages more natural forms of surprise and complexity.
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